Engineer Lars Pontoppidan created Scopetris using an AtMega32 micro-controller to drive the beam of an oscilloscope to mimic the game play of the classic Soviet puzzle game.
Using his significant programming prowess, Pontoppidan programmed the circuit to manage each individual as an independent object, allowing it to behave very similarly to the original arcade classic.
There's a video link on the site, you can see the game in action. It's worth it to marvel at the technical prowess of this engineer.
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